Beyond that, ray tracing will feature within the actual racing, with ambient occlusion and real-time reflections adding more realism to the environments.īut every sim racer will tell you that it’s the stuff that you can’t see that matters more. All of the circuits are made with dynamic lighting, the 24 hour clock and changeable weather conditions in mind. As they’ve rebuilt the tracks and laser scanned real locations, they’re now leaning on photogrammetry to capture environments and construct their fictional circuits. Not needing to cater to the last generation is enabling them to push the visuals quite a bit further where Polyphony compromised, either through idealogical or technical necessity. Turn 10’s new game engine is allowing them to push the Xbox Series X beyond what the PS5 and the cross-gen Gran Turismo 7 can achieve. They’ve effectively hit the reset button on the franchise, and it now really sounds like the second part of the game’s title is finally going to mean something. It hit the right notes in many ways, but in retrospect it felt quite safe and even outdated when compared to Gran Turismo Sport which launched a few weeks later and how Polyphony sought to really engender positive racing etiquette alongside matchmaking and more curated race events.įrom the five minute look at gameplay during the Xbox & Bethesda Showcase over the weekend, and last night’s Forza Monthly stream (as well as the news drops over the last year), Turn 10 has set out some more of their vision for the new Forza Motorsport. Ferrari’, while Gran Turismo is more understated like Steve McQueen’s ‘Le Mans’. To put it in film terms, Forza is the big modern Hollywood production of ‘Ford vs. They both get lumped into the ‘sim-cade’ subgenre of racing game, they both espouse driving and motorsport culture and feature a collectathon style of garage filling, but the US-based Turn 10 Studios and the Japanese Polyphony Digital have come to share this common ground from two very different directions and have had their individual style and tone. In truth, Gran Turismo and Forza Motorsport have always been two sides of the same coin. Now, with Gran Turismo 7 out on PS4 and PS5 and the next Forza Motorsport due in spring 2023 for Xbox Series X|S and PC, the discussion, the comparisons and tribal preferences can come to the fore once more. PlayStation debate has kicked back into life with the launch of the latest generation of consoles, it’s felt like the tussle over who has the best racing game has been put on hold for the last half decade. There are also multiple race cars, including the Acura ARX-05 DPi, Audi R8 LMS GT3, Chevy Corvette C8.R, and even Mazda's wild 787B Le Mans-winner.While the Xbox vs. Some highlights include the Audi RS E-Tron GT, Brabham BT62, Chevrolet Corvette Stingray, Koenigsegg Jesko, and the Porsche 911 GT3. Tire and fuel management will be embedded into the new game as well.Īs for the cars, they too feature incredible detail. The level of rubber on the track and weather also changes things up. Just like a real racetrack, changes in the time of day affect track temperatures which in turn affects grip levels. This last feature means shadows change depending on the time of day, helping improve the immersive nature of the game. The game features 4K/60fps graphics and realistic depictions of reflections, vehicle damage, and even changing daylight. And the new video highlights the impressive graphics the game can generate, using the popular Maple Valley racetrack as a demonstration. Set for release in the spring of 2023, "Forza Motorsport" (there is no "8" in the title) continues as a racing simulator, as opposed to the more arcade-like "Forza Horizon" series. The eighth " Forza Motorsport" installment is on the way for the Xbox Series X and Series S consoles, and a new video showing in-game footage dropped on Sunday.
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